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Fun Friday

R0· no sign-in

Host online team-building games: list games, open rooms and share join links, report results.

v1.0.0 · active · website · descriptor JSON · versions

An agent can connect right now, no human step.Remote endpoint, no authentication, reachable on the last probe.
Quality80good
Trust82of 100
Uptime, 30 days95%
Latency p50908 ms

Connect

8 clients · secrets stay placeholders
{
  "mcpServers": {
    "funfriday": {
      "type": "http",
      "url": "https://www.funfriday.work/mcp"
    }
  }
}
claude mcp add --transport http funfriday https://www.funfriday.work/mcp
[mcp_servers.funfriday]
url = "https://www.funfriday.work/mcp"
{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "funfriday": {
      "type": "remote",
      "url": "https://www.funfriday.work/mcp",
      "enabled": true
    }
  }
}
{
  "mcpServers": {
    "funfriday": {
      "type": "http",
      "url": "https://www.funfriday.work/mcp"
    }
  },
  "deeplink": "cursor://anysphere.cursor-deeplink/mcp/install?name=funfriday&config=eyJ0eXBlIjoiaHR0cCIsInVybCI6Imh0dHBzOi8vd3d3LmZ1bmZyaWRheS53b3JrL21jcCJ9"
}
{
  "servers": {
    "funfriday": {
      "type": "http",
      "url": "https://www.funfriday.work/mcp"
    }
  }
}
{
  "mcpServers": {
    "funfriday": {
      "httpUrl": "https://www.funfriday.work/mcp"
    }
  }
}
extensions:
  "funfriday":
    enabled: true
    name: "funfriday"
    type: streamable_http
    uri: "https://www.funfriday.work/mcp"
    timeout: 300

Quality 80 / 100good

protocol75 · weight 25
  • warn
    protocol.modernnewest supported version is 2025-06-18; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
  • n/a
    protocol.statelessonly applies to 2026-07-28 servers
  • pass
    protocol.transportstreamable HTTP
  • n/a
    protocol.list_ttlonly applies to 2026-07-28 servers
authorizationn/a · weight 15
  • n/a
    auth.prm, auth.as_metadata, auth.cimdno remote uses OAuth
  • n/a
    auth.secret_in_urlno templated URL
tool hygiene86 · weight 30
  • pass
    tools.descriptionsevery tool has a description
  • pass
    tools.description_lengthdescriptions are concise
  • pass
    tools.schemasevery tool has an object input schema
  • pass
    tools.annotations7 of 7 tools declare readOnlyHint or destructiveHint
  • fail
    tools.directory_hintsno tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: funfriday_get_session (idempotentHint); funfriday_list_sessions (idempotentHint); funfriday_get_leaderboard (idempotentHint); …
  • pass
    tools.token_costabout 1,734 tokens to load every tool
  • pass
    tools.api_dumptools are not a one-to-one API dump
stability75 · weight 15
  • warn
    stability.changes10 tool changes in 30 days
  • pass
    stability.rug_pullno tool changed its meaning under the same name
dependenciesn/a · weight 15
  • n/a
    deps.known_vulns, deps.mcp_sdk_version, deps.resolvableno npm or PyPI package

7 tools, about 1,734 tokens to load them all · tool set bef0e61d5f01 · tools last changed 2026-10-11 · checked 2026-10-19 16:53 UTC

Tool changes

  • funfriday_create_packchangedannotations
  • funfriday_get_teamchangedannotations
  • funfriday_get_leaderboardchangedannotations
  • funfriday_list_sessionschangedannotations
  • funfriday_get_sessionchangedannotations
  • funfriday_create_sessionchangedannotations
  • funfriday_list_gameschangedannotations
  • funfriday_create_sessionchangedinput schema
  • funfriday_create_packadded

    Create a custom content pack for the user's Fun Friday team, so the team plays their own material: Trivia Blitz questions (pack_type "trivia"), Imposter word lists (pack_type "faker") or Emoji Story phrases (pack_type "emoji_story"). A custom pack replaces the game's built-in content with the team's own — in-jokes, company trivia, a theme for the week. Only these three games take custom packs; for any other game, say so rather than calling this. Send the content in the one list that matches pack_type, and write it to play well (see each list's description). The host picks the pack in the lobby before pressing Start. Custom packs need a Pro or Business plan, which caps how many a team can keep — call funfriday_get_team first if unsure.

  • funfriday_get_teamchangeddescription, output schema
    before

    Get the user's Fun Friday team: its name, how many members it has, which plan it is on, and how many of this week's games remain. Use this before hosting to check the team has a game left, or to answer questions about the plan and its limits.

    after · 79% of words in common

    Get the user's Fun Friday team: its name, how many members it has, which plan it is on, how many of this week's games remain, and how many custom packs it has and may keep. Use this before hosting to check the team has a game left, before funfriday_create_pack to check there is room for a pack, or to answer questions about the plan and its limits.

Full history: list_changes · trend: quality JSON.

Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed. How it is computed.

Trust 82 / 100

no-repository
provenance55
liveness98
freshness100
hygiene80

+dns-namespace +website +reachable +uptime-95% +updated-15d-ago -no-repository

Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed. How it is computed.

Endpoints

remoteauthreachableuptime 30dp50protocollast ok
https://www.funfriday.work/mcp streamable-httpnoneyes95%908 ms2025-06-182026-10-19

Tools (7)

funfriday_create_packCreate a custom content pack for the user's Fun Friday team, so the team plays their own material: Trivia Blitz questions (pack_type "trivia"), Imposter word lists (pack_type "faker") or Emoji Story phrases (pack_type "emoji_story"). A custom pack replaces the game's built-in content with the team's own — in-jokes, company trivia, a theme for the week. Only these three games take custom packs; for any other game, say so rather than calling this. Send the content in the one list that matches pack_type, and write it to play well (see each list's description). The host picks the pack in the lobby before pressing Start. Custom packs need a Pro or Business plan, which caps how many a team can keep — call funfriday_get_team first if unsure.
funfriday_create_sessiondestructiveStart a new Fun Friday game session and get back the room code and join link to share with the team. This opens a real room that people can join immediately, and uses one of the team's games for the week — confirm with the user before calling it.
funfriday_get_leaderboardread-onlyGet the all-time Fun Friday leaderboard for the user's team — every player's total score, games played and rank across all sessions. Use this for "who is top of the leaderboard?" or to write up a standings summary.
funfriday_get_sessionread-onlyCheck what is happening in a Fun Friday session right now: whether it is still in the lobby or being played, who has joined, and the current scores. Use this to answer "has everyone joined yet?" or "who is winning?" without opening the browser.
funfriday_get_teamread-onlyGet the user's Fun Friday team: its name, how many members it has, which plan it is on, how many of this week's games remain, and how many custom packs it has and may keep. Use this before hosting to check the team has a game left, before funfriday_create_pack to check there is room for a pack, or to answer questions about the plan and its limits.
funfriday_list_gamesread-onlyList the team-building games available to play on Fun Friday (funfriday.work), with each game's name, description, ideal group size and whether it needs a paid plan. Use this to answer "what could we play?" or to pick a game_type before calling funfriday_create_session.
funfriday_list_sessionsread-onlyList the Fun Friday sessions this team has played recently, most recent first, with the game played, when it happened, how many people took part and who won. Use this for "when did we last do a Fun Friday?" or to summarise the last few weeks.

Schemas: list_tools.

Similar MCP servers

Official server.json
{
  "name": "work.funfriday/funfriday",
  "title": "Fun Friday",
  "$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
  "remotes": [
    {
      "url": "https://www.funfriday.work/mcp",
      "type": "streamable-http"
    }
  ],
  "version": "1.0.0",
  "websiteUrl": "https://www.funfriday.work/docs/mcp",
  "description": "Host online team-building games: list games, open rooms and share join links, report results."
}