Search / net.gamedev/mcp
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v1.1.0 · active · descriptor JSON · versions
Search / net.gamedev/mcp
R0· no sign-inSearch and cite GameDev.net forums, tutorials, postmortems, and game-industry news.
v1.1.0 · active · descriptor JSON · versions
{
"mcpServers": {
"gamedev": {
"type": "http",
"url": "https://gamedev.net/mcp/"
}
}
}claude mcp add --transport http gamedev https://gamedev.net/mcp/[mcp_servers.gamedev]
url = "https://gamedev.net/mcp/"
{
"$schema": "https://opencode.ai/config.json",
"mcp": {
"gamedev": {
"type": "remote",
"url": "https://gamedev.net/mcp/",
"enabled": true
}
}
}{
"mcpServers": {
"gamedev": {
"type": "http",
"url": "https://gamedev.net/mcp/"
}
},
"deeplink": "cursor://anysphere.cursor-deeplink/mcp/install?name=gamedev&config=eyJ0eXBlIjoiaHR0cCIsInVybCI6Imh0dHBzOi8vZ2FtZWRldi5uZXQvbWNwLyJ9"
}{
"servers": {
"gamedev": {
"type": "http",
"url": "https://gamedev.net/mcp/"
}
}
}{
"mcpServers": {
"gamedev": {
"httpUrl": "https://gamedev.net/mcp/"
}
}
}extensions:
"gamedev":
enabled: true
name: "gamedev"
type: streamable_http
uri: "https://gamedev.net/mcp/"
timeout: 300
protocol.modernnewest supported version is 2025-03-26; 2026-07-28 not supported, older versions are deprecated until 2027-07-28protocol.statelessonly applies to 2026-07-28 serversprotocol.transportstreamable HTTPprotocol.list_ttlonly applies to 2026-07-28 serversauth.prm, auth.as_metadata, auth.cimdno remote uses OAuthauth.secret_in_urlno templated URLtools.descriptionsevery tool has a descriptiontools.description_lengthdescriptions are concisetools.schemasevery tool has an object input schematools.annotationsno tool declares readOnlyHint or destructiveHint, so clients cannot tell safe calls from risky onestools.directory_hintsno tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: list_recent (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); search_shaders (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); get_shader_portability_report (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); …tools.token_costabout 1,559 tokens to load every tooltools.api_dumptools are not a one-to-one API dumpstability.changes20 tool changes in 30 daysstability.rug_pullno tool changed its meaning under the same namedeps.known_vulns, deps.mcp_sdk_version, deps.resolvableno npm or PyPI packageget_storyaddedFetch one story cluster: its AI summary and key facts, plus a source-by-source timeline of every article covering the story (each with its source and a citation link). Good for "how did this story develop / who reported it".
list_trending_contentaddedWhat is currently trending in game-industry news on GameDev.net. mode="stories" (default) returns deduplicated multi-source story clusters (with aggregated tags, source count, and when the story broke/last updated — use get_story for the full timeline); mode="items" returns individual trending articles. Each result carries GameDev.net's owned AI summary and a source citation. Optionally filter by tag.
get_shader_portability_reportaddedRun ShaderLab deterministic E1 portability analysis for a public project and optional three.js, Godot, Unity, or WebGL target.
list_shader_topicsaddedList the human-curated ShaderLab topic taxonomy with optional public project counts and representative examples.
get_shader_projectaddedFetch one public, published ShaderLab project as structured passes, channel bindings, parameters, annotations, provenance, and confirmed techniques. Source defaults to 20,000 characters and can be bounded up to 100,000.
search_shadersaddedSearch public, published ShaderLab projects with structured runtime, topic, difficulty, license, and explanation filters.
list_recentaddedList the most recent GameDev.net content of a given kind. Useful for "what is new" / roundup queries. Includes the curated canonical answers and "best of" thread digests.
get_contentaddedFetch the full public text of a specific item (tutorial, blog, news, project, portfolio, ShaderLab project, forum topic, canonical answer, or thread digest) using the content_type + id from a search result. Use this to ground deeply after a search. For news_item (aggregated news) this returns GameDev.net's own AI summary and enrichment with a citation link, not the source's full article text.
get_threadaddedFetch one GameDev.net forum thread with its posts (plain text), including which reply is the accepted answer.
search_siteaddedUnified full-text search across all public GameDev.net content — forum discussions, tutorials, blogs, projects, portfolios, and game-industry news. Filter to specific kinds with content_types (e.g. ["forum_topic","forum_post"] for forums, or ["news","news_item"] for news) and order by relevance or date. Returns titles, URLs, excerpts, authors, and ids for follow-up with get_content.
Showing the latest 10. Full history: list_changes · trend: quality JSON.
Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed. How it is computed.
+dns-namespace +reachable +uptime-99% ~updated-123d-ago -no-repository
Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed. How it is computed.
| remote | auth | reachable | uptime 30d | p50 | protocol | last ok |
|---|---|---|---|---|---|---|
https://gamedev.net/mcp/ streamable-http | none | yes | 99% | 233 ms | 2025-03-26 | 2026-10-20 |
get_content | Fetch the full public text of a specific item (tutorial, blog, news, project, portfolio, ShaderLab project, forum topic, canonical answer, or thread digest) using the content_type + id from a search result. Use this to ground deeply after a search. For news_item (aggregated news) this returns GameDev.net's own AI summary and enrichment with a citation link, not the source's full article text. |
get_shader_portability_report | Run ShaderLab deterministic E1 portability analysis for a public project and optional three.js, Godot, Unity, or WebGL target. |
get_shader_project | Fetch one public, published ShaderLab project as structured passes, channel bindings, parameters, annotations, provenance, and confirmed techniques. Source defaults to 20,000 characters and can be bounded up to 100,000. |
get_story | Fetch one story cluster: its AI summary and key facts, plus a source-by-source timeline of every article covering the story (each with its source and a citation link). Good for "how did this story develop / who reported it". |
get_thread | Fetch one GameDev.net forum thread with its posts (plain text), including which reply is the accepted answer. |
list_recent | List the most recent GameDev.net content of a given kind. Useful for "what is new" / roundup queries. Includes the curated canonical answers and "best of" thread digests. |
list_shader_topics | List the human-curated ShaderLab topic taxonomy with optional public project counts and representative examples. |
list_trending_content | What is currently trending in game-industry news on GameDev.net. mode="stories" (default) returns deduplicated multi-source story clusters (with aggregated tags, source count, and when the story broke/last updated — use get_story for the full timeline); mode="items" returns individual trending articles. Each result carries GameDev.net's owned AI summary and a source citation. Optionally filter by tag. |
search_shaders | Search public, published ShaderLab projects with structured runtime, topic, difficulty, license, and explanation filters. |
search_site | Unified full-text search across all public GameDev.net content — forum discussions, tutorials, blogs, projects, portfolios, and game-industry news. Filter to specific kinds with content_types (e.g. ["forum_topic","forum_post"] for forums, or ["news","news_item"] for news) and order by relevance or date. Returns titles, URLs, excerpts, authors, and ids for follow-up with get_content. |
Schemas: list_tools.
{
"name": "net.gamedev/mcp",
"title": "GameDev.net",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"remotes": [
{
"url": "https://gamedev.net/mcp/",
"type": "streamable-http"
}
],
"version": "1.1.0",
"description": "Search and cite GameDev.net forums, tutorials, postmortems, and game-industry news."
}