# GameDev.net

> Search and cite GameDev.net forums, tutorials, postmortems, and game-industry news.

- name: net.gamedev/mcp
- version: 1.1.0
- connection class: R0 (autonomous)
- trust: 73/100 flags: no-repository
- quality: 73/100 (needs work)
- owner: not claimed
- descriptor: https://api.protogrid.dev/v1/servers/net.gamedev%2Fmcp
- tools: https://api.protogrid.dev/v1/servers/net.gamedev%2Fmcp/tools

**An agent can connect right now, no human step.** Remote endpoint, no authentication, reachable on the last probe.

## Connection (mcpServers)

```json
{
  "mcpServers": {
    "gamedev": {
      "type": "http",
      "url": "https://gamedev.net/mcp/"
    }
  }
}
```


## Trust

- hygiene: 80
- liveness: 100
- freshness: 65
- provenance: 45
- drivers: +dns-namespace +reachable +uptime-99% ~updated-124d-ago -no-repository
- Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed.

## Quality 73/100 (needs work)

### protocol: 75 (weight 25)

- warn `protocol.modern`: newest supported version is 2025-03-26; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
- n/a `protocol.stateless`: only applies to 2026-07-28 servers
- pass `protocol.transport`: streamable HTTP
- n/a `protocol.list_ttl`: only applies to 2026-07-28 servers

### authorization: n/a (weight 15)

- n/a `auth.prm`, `auth.as_metadata`, `auth.cimd`: no remote uses OAuth
- n/a `auth.secret_in_url`: no templated URL

### tool hygiene: 71 (weight 30)

- pass `tools.descriptions`: every tool has a description
- pass `tools.description_length`: descriptions are concise
- pass `tools.schemas`: every tool has an object input schema
- fail `tools.annotations`: no tool declares readOnlyHint or destructiveHint, so clients cannot tell safe calls from risky ones
- fail `tools.directory_hints`: no tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: list_recent (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); search_site (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); search_shaders (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); …
- pass `tools.token_cost`: about 1,559 tokens to load every tool
- pass `tools.api_dump`: tools are not a one-to-one API dump

### stability: 75 (weight 15)

- warn `stability.changes`: 20 tool changes in 30 days
- pass `stability.rug_pull`: no tool changed its meaning under the same name

### dependencies: n/a (weight 15)

- n/a `deps.known_vulns`, `deps.mcp_sdk_version`, `deps.resolvable`: no npm or PyPI package

- tools: 10, about 1,559 tokens to load them all
- tool set hash: ec5b7ddb984a6b095e828b4fbcef6077
- tools last changed: 2026-10-03T21:26:56.345Z
- badge: [![protogrid quality](https://protogrid.dev/badge/net.gamedev/mcp.svg)](https://protogrid.dev/servers/net.gamedev/mcp)
- Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed.

### Tool changes

- 2026-10-03 `get_story` added
  - Fetch one story cluster: its AI summary and key facts, plus a source-by-source timeline of every article covering the story (each with its source and a citation link). Good for "how did this story develop / who reported it".
- 2026-10-03 `list_trending_content` added
  - What is currently trending in game-industry news on GameDev.net. mode="stories" (default) returns deduplicated multi-source story clusters (with aggregated tags, source count, and when the story broke/last updated — use get_story for the full timeline); mode="items" returns individual trending articles. Each result carries GameDev.net's owned AI summary and a source citation. Optionally filter by tag.
- 2026-10-03 `get_shader_portability_report` added
  - Run ShaderLab deterministic E1 portability analysis for a public project and optional three.js, Godot, Unity, or WebGL target.
- 2026-10-03 `list_shader_topics` added
  - List the human-curated ShaderLab topic taxonomy with optional public project counts and representative examples.
- 2026-10-03 `get_shader_project` added
  - Fetch one public, published ShaderLab project as structured passes, channel bindings, parameters, annotations, provenance, and confirmed techniques. Source defaults to 20,000 characters and can be bounded up to 100,000.
- 2026-10-03 `search_shaders` added
  - Search public, published ShaderLab projects with structured runtime, topic, difficulty, license, and explanation filters.
- 2026-10-03 `list_recent` added
  - List the most recent GameDev.net content of a given kind. Useful for "what is new" / roundup queries. Includes the curated canonical answers and "best of" thread digests.
- 2026-10-03 `get_content` added
  - Fetch the full public text of a specific item (tutorial, blog, news, project, portfolio, ShaderLab project, forum topic, canonical answer, or thread digest) using the content_type + id from a search result. Use this to ground deeply after a search. For news_item (aggregated news) this returns GameDev.net's own AI summary and enrichment with a citation link, not the source's full article text.
- 2026-10-03 `get_thread` added
  - Fetch one GameDev.net forum thread with its posts (plain text), including which reply is the accepted answer.
- 2026-10-03 `search_site` added
  - Unified full-text search across all public GameDev.net content — forum discussions, tutorials, blogs, projects, portfolios, and game-industry news. Filter to specific kinds with content_types (e.g. ["forum_topic","forum_post"] for forums, or ["news","news_item"] for news) and order by relevance or date. Returns titles, URLs, excerpts, authors, and ids for follow-up with get_content.

Full history: https://api.protogrid.dev/v1/servers/net.gamedev%2Fmcp/changes

## Remotes

- https://gamedev.net/mcp/ (streamable-http, auth none, reachable true, uptime30d 0.9915254)

## Packages

_none_

## Tools (10)

- `get_content`: Fetch the full public text of a specific item (tutorial, blog, news, project, portfolio, ShaderLab project, forum topic, canonical answer, or thread digest) using the content_type + id from a search result. Use this to ground deeply after a search. For news_item (aggregated news) this returns GameDev.net's own AI summary and enrichment with a citation link, not the source's full article text.
- `get_shader_portability_report`: Run ShaderLab deterministic E1 portability analysis for a public project and optional three.js, Godot, Unity, or WebGL target.
- `get_shader_project`: Fetch one public, published ShaderLab project as structured passes, channel bindings, parameters, annotations, provenance, and confirmed techniques. Source defaults to 20,000 characters and can be bounded up to 100,000.
- `get_story`: Fetch one story cluster: its AI summary and key facts, plus a source-by-source timeline of every article covering the story (each with its source and a citation link). Good for "how did this story develop / who reported it".
- `get_thread`: Fetch one GameDev.net forum thread with its posts (plain text), including which reply is the accepted answer.
- `list_recent`: List the most recent GameDev.net content of a given kind. Useful for "what is new" / roundup queries. Includes the curated canonical answers and "best of" thread digests.
- `list_shader_topics`: List the human-curated ShaderLab topic taxonomy with optional public project counts and representative examples.
- `list_trending_content`: What is currently trending in game-industry news on GameDev.net. mode="stories" (default) returns deduplicated multi-source story clusters (with aggregated tags, source count, and when the story broke/last updated — use get_story for the full timeline); mode="items" returns individual trending articles. Each result carries GameDev.net's owned AI summary and a source citation. Optionally filter by tag.
- `search_shaders`: Search public, published ShaderLab projects with structured runtime, topic, difficulty, license, and explanation filters.
- `search_site`: Unified full-text search across all public GameDev.net content — forum discussions, tutorials, blogs, projects, portfolios, and game-industry news. Filter to specific kinds with content_types (e.g. ["forum_topic","forum_post"] for forums, or ["news","news_item"] for news) and order by relevance or date. Returns titles, URLs, excerpts, authors, and ids for follow-up with get_content.
