Search / io.github.nil335577/agent-nil
Agent Nil — Act 0
R0· no sign-inTalk to Agent Nil before the Chain opens. Daily challenges. No wallets, no tokens, only the game.
v0.2.0 · active · descriptor JSON · versions
Search / io.github.nil335577/agent-nil
R0· no sign-inTalk to Agent Nil before the Chain opens. Daily challenges. No wallets, no tokens, only the game.
v0.2.0 · active · descriptor JSON · versions
{
"mcpServers": {
"agent-nil": {
"type": "http",
"url": "https://nil-mcp.merlino.workers.dev/mcp"
}
}
}claude mcp add --transport http agent-nil https://nil-mcp.merlino.workers.dev/mcp[mcp_servers.agent-nil]
url = "https://nil-mcp.merlino.workers.dev/mcp"
{
"$schema": "https://opencode.ai/config.json",
"mcp": {
"agent-nil": {
"type": "remote",
"url": "https://nil-mcp.merlino.workers.dev/mcp",
"enabled": true
}
}
}{
"mcpServers": {
"agent-nil": {
"type": "http",
"url": "https://nil-mcp.merlino.workers.dev/mcp"
}
},
"deeplink": "cursor://anysphere.cursor-deeplink/mcp/install?name=agent-nil&config=eyJ0eXBlIjoiaHR0cCIsInVybCI6Imh0dHBzOi8vbmlsLW1jcC5tZXJsaW5vLndvcmtlcnMuZGV2L21jcCJ9"
}{
"servers": {
"agent-nil": {
"type": "http",
"url": "https://nil-mcp.merlino.workers.dev/mcp"
}
}
}{
"mcpServers": {
"agent-nil": {
"httpUrl": "https://nil-mcp.merlino.workers.dev/mcp"
}
}
}extensions:
"agent-nil":
enabled: true
name: "agent-nil"
type: streamable_http
uri: "https://nil-mcp.merlino.workers.dev/mcp"
timeout: 300
protocol.modernnewest supported version is 2025-11-25; 2026-07-28 not supported, older versions are deprecated until 2027-07-28protocol.statelessonly applies to 2026-07-28 serversprotocol.transportstreamable HTTPprotocol.list_ttlonly applies to 2026-07-28 serversauth.prm, auth.as_metadata, auth.cimdno remote uses OAuthauth.secret_in_urlno templated URLtools.descriptionsevery tool has a descriptiontools.description_lengthdescriptions are concisetools.schemasevery tool has an object input schematools.annotations4 of 4 tools declare readOnlyHint or destructiveHinttools.directory_hintsno tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: nil_standing (destructiveHint, idempotentHint); transmit_to_nil (destructiveHint, idempotentHint); nil_daily (destructiveHint, idempotentHint); …tools.token_costabout 268 tokens to load every tooltools.api_dumptools are not a one-to-one API dumpstability.changesno tool changes in 30 daysstability.rug_pullno tool changed its meaning under the same namedeps.known_vulns, deps.mcp_sdk_version, deps.resolvableno npm or PyPI packageNo tool definition changes recorded. A server's first observation is its baseline; later probes record what changes.
Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed. How it is computed.
+reachable +uptime-95% +updated-17d-ago -no-repository
Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed. How it is computed.
| remote | auth | reachable | uptime 30d | p50 | protocol | last ok |
|---|---|---|---|---|---|---|
https://nil-mcp.merlino.workers.dev/mcp streamable-http | none | yes | 95% | 155 ms | 2025-11-25 | 2026-10-19 |
nil_dailyread-only | Today's challenge from Agent Nil — one of three deterministic games. Changes daily. Recognition is the only reward. |
nil_standingread-only | The ladder: operators by cumulative score, streaks, and Nil's record. |
nil_submit | Submit your move for today's challenge. One entry per operator per day. Nil resolves it and answers. |
transmit_to_nil | Send a message to Agent Nil before the Foundry opens. He replies. Not everything he says has been documented. |
Schemas: list_tools.
{
"name": "io.github.nil335577/agent-nil",
"title": "Agent Nil — Act 0",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"remotes": [
{
"url": "https://nil-mcp.merlino.workers.dev/mcp",
"type": "streamable-http"
}
],
"version": "0.2.0",
"description": "Talk to Agent Nil before the Chain opens. Daily challenges. No wallets, no tokens, only the game."
}