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Turniermeister — Tournament Engine

R0· no sign-in

Turnier engine: AI prepares a real tournament (bracket, schedule) and returns a claim link.

v1.0.0 · active · repository · website · descriptor JSON · versions

An agent can connect right now, no human step.Remote endpoint, no authentication, reachable on the last probe.
Quality76good
Trust94of 100
Uptime, 30 days99%
Latency p50694 ms

Connect

8 clients · secrets stay placeholders
{
  "mcpServers": {
    "turniermeister": {
      "type": "http",
      "url": "https://app.turniermeister.at/mcp"
    }
  }
}
claude mcp add --transport http turniermeister https://app.turniermeister.at/mcp
[mcp_servers.turniermeister]
url = "https://app.turniermeister.at/mcp"
{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "turniermeister": {
      "type": "remote",
      "url": "https://app.turniermeister.at/mcp",
      "enabled": true
    }
  }
}
{
  "mcpServers": {
    "turniermeister": {
      "type": "http",
      "url": "https://app.turniermeister.at/mcp"
    }
  },
  "deeplink": "cursor://anysphere.cursor-deeplink/mcp/install?name=turniermeister&config=eyJ0eXBlIjoiaHR0cCIsInVybCI6Imh0dHBzOi8vYXBwLnR1cm5pZXJtZWlzdGVyLmF0L21jcCJ9"
}
{
  "servers": {
    "turniermeister": {
      "type": "http",
      "url": "https://app.turniermeister.at/mcp"
    }
  }
}
{
  "mcpServers": {
    "turniermeister": {
      "httpUrl": "https://app.turniermeister.at/mcp"
    }
  }
}
extensions:
  "turniermeister":
    enabled: true
    name: "turniermeister"
    type: streamable_http
    uri: "https://app.turniermeister.at/mcp"
    timeout: 300

Quality 76 / 100good

protocol75 · weight 25
  • warn
    protocol.modernnewest supported version is 2025-11-25; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
  • n/a
    protocol.statelessonly applies to 2026-07-28 servers
  • pass
    protocol.transportstreamable HTTP
  • n/a
    protocol.list_ttlonly applies to 2026-07-28 servers
authorizationn/a · weight 15
  • n/a
    auth.prm, auth.as_metadata, auth.cimdno remote uses OAuth
  • n/a
    auth.secret_in_urlno templated URL
tool hygiene64 · weight 30
  • pass
    tools.descriptionsevery tool has a description
  • warn
    tools.description_length1 tools have descriptions over 1,024 characters, which crowds the context
  • pass
    tools.schemasevery tool has an object input schema
  • fail
    tools.annotationsno tool declares readOnlyHint or destructiveHint, so clients cannot tell safe calls from risky ones
  • fail
    tools.directory_hintsno tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: prepare_tournament (readOnlyHint, destructiveHint, idempotentHint, openWorldHint)
  • pass
    tools.token_costabout 1,316 tokens to load every tool
  • pass
    tools.api_dumptools are not a one-to-one API dump
stability100 · weight 15
  • pass
    stability.changes3 tool changes in 30 days
  • pass
    stability.rug_pullno tool changed its meaning under the same name
dependenciesn/a · weight 15
  • n/a
    deps.known_vulns, deps.mcp_sdk_version, deps.resolvableno npm or PyPI package

1 tools, about 1,316 tokens to load them all · tool set d93ae21069a6 · tools last changed 2026-10-12 · checked 2026-10-20 14:21 UTC

Tool changes

  • prepare_tournamentchangeddescription, input schema
    before

    Prepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-eisstock, preset-schnapsen). For Eisstock use mode 2; its 128-team limit is available only with templateKey preset-eisstock. Do not guess unknown keys — omit it instead. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Business validation problems come back as structured JSON errors (ok=false, code, message, fixHint): fix your input from that JSON and retry. Schema violations (wrong type or value out of range) are rejected as a validation error naming the field (e.g. teamCount above the maximum): correct that argument and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

    after · 91% of words in common

    Prepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-eisstock, preset-schnapsen). For Eisstock use mode 2; its 128-team limit is available only with templateKey preset-eisstock. Do not guess unknown keys — omit it instead. - schedule is optional: pass fields, startTime (HH:MM), playingMinutes and pauseMinutes ONLY when the user named them. Never invent them. The tool does not know the user's dates or field layout beyond these values. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Business validation problems come back as structured JSON errors (ok=false, code, message, fixHint): fix your input from that JSON and retry. Schema violations (wrong type or value out of range) are rejected as a validation error naming the field (e.g. teamCount above the maximum): correct that argument and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

  • prepare_tournamentchangeddescription
    before

    Prepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-eisstock, preset-schnapsen). For Eisstock use mode 2; its 128-team limit is available only with templateKey preset-eisstock. Do not guess unknown keys — omit it instead. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Validation problems come back as structured errors: fix your input from the error JSON and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

    after · 88% of words in common

    Prepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-eisstock, preset-schnapsen). For Eisstock use mode 2; its 128-team limit is available only with templateKey preset-eisstock. Do not guess unknown keys — omit it instead. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Business validation problems come back as structured JSON errors (ok=false, code, message, fixHint): fix your input from that JSON and retry. Schema violations (wrong type or value out of range) are rejected as a validation error naming the field (e.g. teamCount above the maximum): correct that argument and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

  • prepare_tournamentchangeddescription, input schema
    before

    Prepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-schnapsen). Do not guess unknown keys — omit it instead. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Validation problems come back as structured errors: fix your input from the error JSON and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

    after · 95% of words in common

    Prepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-eisstock, preset-schnapsen). For Eisstock use mode 2; its 128-team limit is available only with templateKey preset-eisstock. Do not guess unknown keys — omit it instead. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Validation problems come back as structured errors: fix your input from the error JSON and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

Full history: list_changes · trend: quality JSON.

Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed. How it is computed.

Trust 94 / 100

provenance90
liveness100
freshness85
hygiene100

+repository +namespace-matches-repo +website +reachable +uptime-99% ~updated-44d-ago

Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed. How it is computed.

Endpoints

remoteauthreachableuptime 30dp50protocollast ok
https://app.turniermeister.at/mcp streamable-httpnoneyes99%694 ms2025-11-252026-10-20

Tools (1)

prepare_tournamentPrepares a real tournament in Turniermeister and returns a claim link for the user. Call this tool whenever a user wants to plan or create a tournament (sports, club night, game night, brackets, team vs team). Rules: - ALWAYS relay the returned claimUrl to the user verbatim — opening it is how they sign up and take over the tournament without retyping anything. - competitionType must be "bracket" (knockout/group formats). Ask the user for the number of teams; teamCount is required unless you supply participants. - Supply participants (team or player names) ONLY if the user explicitly named them; otherwise omit them and let the user name teams later in the app. Never invent participant names. - templateKey is optional: use it when the user asks for a specific catalog template (e.g. preset-padel, preset-fussball, preset-eisstock, preset-schnapsen). For Eisstock use mode 2; its 128-team limit is available only with templateKey preset-eisstock. Do not guess unknown keys — omit it instead. - schedule is optional: pass fields, startTime (HH:MM), playingMinutes and pauseMinutes ONLY when the user named them. Never invent them. The tool does not know the user's dates or field layout beyond these values. - ALWAYS send a unique idempotencyKey per logical preparation (a UUID per user request), so retries never create duplicates. Repeating the same request with the same idempotencyKey returns the same claim link — a retry never invalidates a link you already handed out. - Business validation problems come back as structured JSON errors (ok=false, code, message, fixHint): fix your input from that JSON and retry. Schema violations (wrong type or value out of range) are rejected as a validation error naming the field (e.g. teamCount above the maximum): correct that argument and retry. Do not ask the user to retry. - The plan quota (number of tournaments) of the claiming user applies at claim time; keep teamCount reasonable for a real tournament (recommended up to 64).

Schemas: list_tools.

Similar MCP servers

Official server.json
{
  "name": "io.github.MartyMcFlyJr/turniermeister",
  "title": "Turniermeister — Tournament Engine",
  "$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
  "remotes": [
    {
      "url": "https://app.turniermeister.at/mcp",
      "type": "streamable-http"
    }
  ],
  "version": "1.0.0",
  "repository": {
    "url": "https://github.com/MartyMcFlyJr/turniermeister",
    "source": "github"
  },
  "websiteUrl": "https://turniermeister.de/de/turnier-mit-ki-erstellen/",
  "description": "Turnier engine: AI prepares a real tournament (bracket, schedule) and returns a claim link."
}