Search / io.github.Gameye/gameye-mcp
Gameye
L0· runs locallyLaunch, inspect and stop multiplayer game server sessions on Gameye from any MCP client.
v0.3.1 · active · repository · website · descriptor JSON · versions
Search / io.github.Gameye/gameye-mcp
L0· runs locallyLaunch, inspect and stop multiplayer game server sessions on Gameye from any MCP client.
v0.3.1 · active · repository · website · descriptor JSON · versions
{
"mcpServers": {
"gameye-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"GAMEYE_API_TOKEN": "${GAMEYE_API_TOKEN}",
"GAMEYE_ENV": "sandbox"
}
}
}
}claude mcp add gameye-mcp -e "GAMEYE_API_TOKEN=${GAMEYE_API_TOKEN}" -e "GAMEYE_ENV=sandbox" -- npx -y [email protected][mcp_servers.gameye-mcp]
command = "npx"
args = ["-y", "[email protected]"]
env = { "GAMEYE_API_TOKEN" = "${GAMEYE_API_TOKEN}", "GAMEYE_ENV" = "sandbox" }
{
"$schema": "https://opencode.ai/config.json",
"mcp": {
"gameye-mcp": {
"type": "local",
"command": [
"npx",
"-y",
"[email protected]"
],
"enabled": true,
"environment": {
"GAMEYE_API_TOKEN": "{env:GAMEYE_API_TOKEN}",
"GAMEYE_ENV": "sandbox"
}
}
}
}{
"mcpServers": {
"gameye-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"GAMEYE_API_TOKEN": "${GAMEYE_API_TOKEN}",
"GAMEYE_ENV": "sandbox"
}
}
},
"deeplink": "cursor://anysphere.cursor-deeplink/mcp/install?name=gameye-mcp&config=eyJjb21tYW5kIjoibnB4IiwiYXJncyI6WyIteSIsImdhbWV5ZS1tY3BAMC4zLjEiXSwiZW52Ijp7IkdBTUVZRV9BUElfVE9LRU4iOiIke0dBTUVZRV9BUElfVE9LRU59IiwiR0FNRVlFX0VOViI6InNhbmRib3gifX0%3D"
}{
"servers": {
"gameye-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"GAMEYE_API_TOKEN": "${GAMEYE_API_TOKEN}",
"GAMEYE_ENV": "sandbox"
}
}
}
}{
"mcpServers": {
"gameye-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"GAMEYE_API_TOKEN": "${GAMEYE_API_TOKEN}",
"GAMEYE_ENV": "sandbox"
}
}
}
}extensions:
"gameye-mcp":
enabled: true
name: "gameye-mcp"
type: stdio
cmd: "npx"
args:
- "-y"
- "[email protected]"
envs:
"GAMEYE_API_TOKEN": "${GAMEYE_API_TOKEN}"
"GAMEYE_ENV": "sandbox"
timeout: 300
Placeholders to fill from your own secret store: ${GAMEYE_API_TOKEN}. The registry never accepts secret values.
This is a local package: the command runs on your machine.
Not scored: fewer than three checks apply, usually because no remote answered a credential-free probe or the server is a local package.
protocol.modern, protocol.stateless, protocol.transport, protocol.list_ttlno remote answered a protocol handshake (not probed yet, unreachable, or local-only)auth.prm, auth.as_metadata, auth.cimdno remote uses OAuthauth.secret_in_urlno templated URLtools.descriptions, tools.description_length, tools.schemas, tools.annotations, tools.directory_hints, tools.token_cost, tools.api_dumptool list unknown (behind auth, not probed, or empty)stability.changes, stability.rug_pulltool list unknownNo tool definition changes recorded. A server's first observation is its baseline; later probes record what changes.
Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed. How it is computed.
+repository +namespace-matches-repo +website ~liveness-unmeasured +updated-5d-ago -unpinned-packages(1)
Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed. How it is computed.
[email protected] npmthis version is not known to the dependency resolver
Dependency graphs from deps.dev; advisories from OSV.dev, including the GitHub Advisory Database and the PyPI Advisory Database; all CC BY 4.0. The graph is what a clean install of this version resolves today; nothing was installed or run. How it is checked.
| package | registry | version | runtime | secrets |
|---|---|---|---|---|
gameye-mcp | npm | 0.3.1 | – | GAMEYE_API_TOKEN |
ghcr.io/gameye/gameye-mcp:0.3.1 | oci | unpinned | – | GAMEYE_API_TOKEN |
No tools observed. Local packages are never executed by the registry.
Schemas: list_tools.
{
"name": "io.github.Gameye/gameye-mcp",
"title": "Gameye",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"version": "0.3.1",
"packages": [
{
"version": "0.3.1",
"transport": {
"type": "stdio"
},
"identifier": "gameye-mcp",
"registryType": "npm",
"environmentVariables": [
{
"name": "GAMEYE_API_TOKEN",
"format": "string",
"isSecret": true,
"isRequired": true,
"description": "Gameye API token. Use the least-privileged scopes you need."
},
{
"name": "GAMEYE_ENV",
"format": "string",
"choices": [
"sandbox",
"production"
],
"default": "sandbox",
"description": "API host: sandbox (self-serve, default) or production (enterprise)."
}
]
},
{
"transport": {
"type": "stdio"
},
"identifier": "ghcr.io/gameye/gameye-mcp:0.3.1",
"registryType": "oci",
"environmentVariables": [
{
"name": "GAMEYE_API_TOKEN",
"format": "string",
"isSecret": true,
"isRequired": true,
"description": "Gameye API token. Use the least-privileged scopes you need."
},
{
"name": "GAMEYE_ENV",
"format": "string",
"choices": [
"sandbox",
"production"
],
"default": "sandbox",
"description": "API host: sandbox (self-serve, default) or production (enterprise)."
}
]
}
],
"repository": {
"url": "https://github.com/Gameye/gameye-mcp",
"source": "github"
},
"websiteUrl": "https://gameye.com",
"description": "Launch, inspect and stop multiplayer game server sessions on Gameye from any MCP client."
}