Search / io.github.ChiR24/unreal-engine-mcp
unreal-engine-mcp
L0· runs locallyEngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
v0.6.0-beta-f · active · repository · descriptor JSON · versions
Search / io.github.ChiR24/unreal-engine-mcp
L0· runs locallyEngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more.
v0.6.0-beta-f · active · repository · descriptor JSON · versions
{
"mcpServers": {
"unreal-engine-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"UE_PROJECT_PATH": "${UE_PROJECT_PATH}",
"MCP_AUTOMATION_CAPABILITY_TOKEN": "${MCP_AUTOMATION_CAPABILITY_TOKEN}",
"MCP_AUTOMATION_HOST": "127.0.0.1",
"MCP_AUTOMATION_ALLOW_NON_LOOPBACK": "false",
"MCP_AUTOMATION_USE_TLS": "false",
"MCP_CONNECTION_TIMEOUT_MS": "5000",
"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE": "600",
"LOG_LEVEL": "info"
}
}
}
}claude mcp add unreal-engine-mcp -e "UE_PROJECT_PATH=${UE_PROJECT_PATH}" -e "MCP_AUTOMATION_CAPABILITY_TOKEN=${MCP_AUTOMATION_CAPABILITY_TOKEN}" -e "MCP_AUTOMATION_HOST=127.0.0.1" -e "MCP_AUTOMATION_ALLOW_NON_LOOPBACK=false" -e "MCP_AUTOMATION_USE_TLS=false" -e "MCP_CONNECTION_TIMEOUT_MS=5000" -e "MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE=600" -e "LOG_LEVEL=info" -- npx -y [email protected][mcp_servers.unreal-engine-mcp]
command = "npx"
args = ["-y", "[email protected]"]
env = { "UE_PROJECT_PATH" = "${UE_PROJECT_PATH}", "MCP_AUTOMATION_CAPABILITY_TOKEN" = "${MCP_AUTOMATION_CAPABILITY_TOKEN}", "MCP_AUTOMATION_HOST" = "127.0.0.1", "MCP_AUTOMATION_ALLOW_NON_LOOPBACK" = "false", "MCP_AUTOMATION_USE_TLS" = "false", "MCP_CONNECTION_TIMEOUT_MS" = "5000", "MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE" = "600", "LOG_LEVEL" = "info" }
{
"$schema": "https://opencode.ai/config.json",
"mcp": {
"unreal-engine-mcp": {
"type": "local",
"command": [
"npx",
"-y",
"[email protected]"
],
"enabled": true,
"environment": {
"UE_PROJECT_PATH": "{env:UE_PROJECT_PATH}",
"MCP_AUTOMATION_CAPABILITY_TOKEN": "{env:MCP_AUTOMATION_CAPABILITY_TOKEN}",
"MCP_AUTOMATION_HOST": "127.0.0.1",
"MCP_AUTOMATION_ALLOW_NON_LOOPBACK": "false",
"MCP_AUTOMATION_USE_TLS": "false",
"MCP_CONNECTION_TIMEOUT_MS": "5000",
"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE": "600",
"LOG_LEVEL": "info"
}
}
}
}{
"mcpServers": {
"unreal-engine-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"UE_PROJECT_PATH": "${UE_PROJECT_PATH}",
"MCP_AUTOMATION_CAPABILITY_TOKEN": "${MCP_AUTOMATION_CAPABILITY_TOKEN}",
"MCP_AUTOMATION_HOST": "127.0.0.1",
"MCP_AUTOMATION_ALLOW_NON_LOOPBACK": "false",
"MCP_AUTOMATION_USE_TLS": "false",
"MCP_CONNECTION_TIMEOUT_MS": "5000",
"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE": "600",
"LOG_LEVEL": "info"
}
}
},
"deeplink": "cursor://anysphere.cursor-deeplink/mcp/install?name=unreal-engine-mcp&config=eyJjb21tYW5kIjoibnB4IiwiYXJncyI6WyIteSIsInVucmVhbC1lbmdpbmUtbWNwLXNlcnZlckAwLjYuMC1iZXRhLWYiXSwiZW52Ijp7IlVFX1BST0pFQ1RfUEFUSCI6IiR7VUVfUFJPSkVDVF9QQVRIfSIsIk1DUF9BVVRPTUFUSU9OX0NBUEFCSUxJVFlfVE9LRU4iOiIke01DUF9BVVRPTUFUSU9OX0NBUEFCSUxJVFlfVE9LRU59IiwiTUNQX0FVVE9NQVRJT05fSE9TVCI6IjEyNy4wLjAuMSIsIk1DUF9BVVRPTUFUSU9OX0FMTE9XX05PTl9MT09QQkFDSyI6ImZhbHNlIiwiTUNQX0FVVE9NQVRJT05fVVNFX1RMUyI6ImZhbHNlIiwiTUNQX0NPTk5FQ1RJT05fVElNRU9VVF9NUyI6IjUwMDAiLCJNQ1BfQVVUT01BVElPTl9NQVhfTUVTU0FHRVNfUEVSX01JTlVURSI6IjYwMCIsIkxPR19MRVZFTCI6ImluZm8ifX0%3D"
}{
"servers": {
"unreal-engine-mcp": {
"type": "stdio",
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"UE_PROJECT_PATH": "${UE_PROJECT_PATH}",
"MCP_AUTOMATION_CAPABILITY_TOKEN": "${MCP_AUTOMATION_CAPABILITY_TOKEN}",
"MCP_AUTOMATION_HOST": "127.0.0.1",
"MCP_AUTOMATION_ALLOW_NON_LOOPBACK": "false",
"MCP_AUTOMATION_USE_TLS": "false",
"MCP_CONNECTION_TIMEOUT_MS": "5000",
"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE": "600",
"LOG_LEVEL": "info"
}
}
}
}{
"mcpServers": {
"unreal-engine-mcp": {
"command": "npx",
"args": [
"-y",
"[email protected]"
],
"env": {
"UE_PROJECT_PATH": "${UE_PROJECT_PATH}",
"MCP_AUTOMATION_CAPABILITY_TOKEN": "${MCP_AUTOMATION_CAPABILITY_TOKEN}",
"MCP_AUTOMATION_HOST": "127.0.0.1",
"MCP_AUTOMATION_ALLOW_NON_LOOPBACK": "false",
"MCP_AUTOMATION_USE_TLS": "false",
"MCP_CONNECTION_TIMEOUT_MS": "5000",
"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE": "600",
"LOG_LEVEL": "info"
}
}
}
}extensions:
"unreal-engine-mcp":
enabled: true
name: "unreal-engine-mcp"
type: stdio
cmd: "npx"
args:
- "-y"
- "[email protected]"
envs:
"UE_PROJECT_PATH": "${UE_PROJECT_PATH}"
"MCP_AUTOMATION_CAPABILITY_TOKEN": "${MCP_AUTOMATION_CAPABILITY_TOKEN}"
"MCP_AUTOMATION_HOST": "127.0.0.1"
"MCP_AUTOMATION_ALLOW_NON_LOOPBACK": "false"
"MCP_AUTOMATION_USE_TLS": "false"
"MCP_CONNECTION_TIMEOUT_MS": "5000"
"MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE": "600"
"LOG_LEVEL": "info"
timeout: 300
Placeholders to fill from your own secret store: ${MCP_AUTOMATION_CAPABILITY_TOKEN}. The registry never accepts secret values.
This is a local package: the command runs on your machine.
Not scored: fewer than three checks apply, usually because no remote answered a credential-free probe or the server is a local package.
protocol.modern, protocol.stateless, protocol.transport, protocol.list_ttlno remote answered a protocol handshake (not probed yet, unreachable, or local-only)auth.prm, auth.as_metadata, auth.cimdno remote uses OAuthauth.secret_in_urlno templated URLtools.descriptions, tools.description_length, tools.schemas, tools.annotations, tools.directory_hints, tools.token_cost, tools.api_dumptool list unknown (behind auth, not probed, or empty)stability.changes, stability.rug_pulltool list unknownNo tool definition changes recorded. A server's first observation is its baseline; later probes record what changes.
Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed. How it is computed.
+repository +namespace-matches-repo ~liveness-unmeasured +updated-4d-ago -duplicate-repo(3 names)
Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed. How it is computed.
[email protected] npmthis version is not known to the dependency resolver
Dependency graphs from deps.dev; advisories from OSV.dev, including the GitHub Advisory Database and the PyPI Advisory Database; all CC BY 4.0. The graph is what a clean install of this version resolves today; nothing was installed or run. How it is checked.
| package | registry | version | runtime | secrets |
|---|---|---|---|---|
unreal-engine-mcp-server | npm | 0.6.0-beta-f | – | MCP_AUTOMATION_CAPABILITY_TOKEN |
No tools observed. Local packages are never executed by the registry.
Schemas: list_tools.
2 other active names share this repository: ai.smithery/ChiR24-unreal_mcp, ai.smithery/ChiR24-unreal_mcp_server
{
"name": "io.github.ChiR24/unreal-engine-mcp",
"$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
"version": "0.6.0-beta-f",
"packages": [
{
"version": "0.6.0-beta-f",
"transport": {
"type": "stdio"
},
"identifier": "unreal-engine-mcp-server",
"registryType": "npm",
"registryBaseUrl": "https://registry.npmjs.org",
"environmentVariables": [
{
"name": "UE_PROJECT_PATH",
"format": "filepath",
"isRequired": true,
"description": "Your Unreal project folder or its .uproject file. The server reads the capability token from <project>/Saved/MCP/capability-token and the WebSocket port from the project settings.",
"placeholder": "C:/Users/YourName/Documents/Unreal Projects/MyGame"
},
{
"name": "MCP_AUTOMATION_CAPABILITY_TOKEN",
"isSecret": true,
"description": "Capability token to present to the editor. Only needed when the server cannot read the project folder, for example over LAN."
},
{
"name": "MCP_AUTOMATION_PORT",
"format": "number",
"description": "Editor WebSocket port. Default: the first Listen Ports entry in the project settings, else 8090.",
"placeholder": "8090"
},
{
"name": "MCP_AUTOMATION_HOST",
"default": "127.0.0.1",
"description": "Editor host to connect to. A LAN address also needs MCP_AUTOMATION_ALLOW_NON_LOOPBACK=true and Allow Non Loopback in the plugin settings."
},
{
"name": "MCP_AUTOMATION_ALLOW_NON_LOOPBACK",
"format": "boolean",
"default": "false",
"description": "SECURITY: allow a non-loopback MCP_AUTOMATION_HOST. Enable only on a trusted network."
},
{
"name": "MCP_AUTOMATION_USE_TLS",
"format": "boolean",
"default": "false",
"description": "Connect with wss:// instead of ws://."
},
{
"name": "MCP_ADDITIONAL_PATH_PREFIXES",
"description": "Extra content roots to allow besides /Game, /Engine, /Script, /Temp and /Niagara, comma-separated. Example: /MyPluginContent/"
},
{
"name": "MCP_CONNECTION_TIMEOUT_MS",
"format": "number",
"default": "5000",
"description": "How long to wait for the editor connection, in milliseconds."
},
{
"name": "MCP_REQUEST_TIMEOUT_MS",
"format": "number",
"description": "Overrides every per-capability request timeout, in milliseconds. Leave unset: each capability gets a budget that fits its cost."
},
{
"name": "MCP_AUTOMATION_MAX_MESSAGES_PER_MINUTE",
"format": "number",
"default": "600",
"description": "Inbound messages per minute from the editor before the server disconnects."
},
{
"name": "LOG_LEVEL",
"choices": [
"debug",
"info",
"warn",
"error"
],
"default": "info",
"description": "Log level. Logs go to stderr."
}
]
}
],
"repository": {
"url": "https://github.com/ChiR24/Unreal_mcp.git",
"source": "github"
},
"description": "EngineWire: drive the Unreal Editor (UE 5.0-5.8): levels, Blueprints, UI, materials, VFX and more."
}