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Search / com.thisisdelightful/games-research-starter-pack

Delightful's Game Research Starter Pack

R0· no sign-in

Where to look for games industry research: 873 sources across ten markets, cited and free.

v1.0.0 · active · repository · website · descriptor JSON · versions

An agent can connect right now, no human step.Remote endpoint, no authentication, reachable on the last probe.
Quality70needs work
Trust93of 100
Uptime, 30 days100%
Latency p50390 ms

Connect

8 clients · secrets stay placeholders
{
  "mcpServers": {
    "games-research-starter-pack": {
      "type": "http",
      "url": "https://games.thisisdelightful.com/mcp"
    }
  }
}
claude mcp add --transport http games-research-starter-pack https://games.thisisdelightful.com/mcp
[mcp_servers.games-research-starter-pack]
url = "https://games.thisisdelightful.com/mcp"
{
  "$schema": "https://opencode.ai/config.json",
  "mcp": {
    "games-research-starter-pack": {
      "type": "remote",
      "url": "https://games.thisisdelightful.com/mcp",
      "enabled": true
    }
  }
}
{
  "mcpServers": {
    "games-research-starter-pack": {
      "type": "http",
      "url": "https://games.thisisdelightful.com/mcp"
    }
  },
  "deeplink": "cursor://anysphere.cursor-deeplink/mcp/install?name=games-research-starter-pack&config=eyJ0eXBlIjoiaHR0cCIsInVybCI6Imh0dHBzOi8vZ2FtZXMudGhpc2lzZGVsaWdodGZ1bC5jb20vbWNwIn0%3D"
}
{
  "servers": {
    "games-research-starter-pack": {
      "type": "http",
      "url": "https://games.thisisdelightful.com/mcp"
    }
  }
}
{
  "mcpServers": {
    "games-research-starter-pack": {
      "httpUrl": "https://games.thisisdelightful.com/mcp"
    }
  }
}
extensions:
  "games-research-starter-pack":
    enabled: true
    name: "games-research-starter-pack"
    type: streamable_http
    uri: "https://games.thisisdelightful.com/mcp"
    timeout: 300

Quality 70 / 100needs work

protocol75 · weight 25
  • warn
    protocol.modernnewest supported version is 2025-11-25; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
  • n/a
    protocol.statelessonly applies to 2026-07-28 servers
  • pass
    protocol.transportstreamable HTTP
  • n/a
    protocol.list_ttlonly applies to 2026-07-28 servers
authorizationn/a · weight 15
  • n/a
    auth.prm, auth.as_metadata, auth.cimdno remote uses OAuth
  • n/a
    auth.secret_in_urlno templated URL
tool hygiene64 · weight 30
  • pass
    tools.descriptionsevery tool has a description
  • warn
    tools.description_length1 tools have descriptions over 1,024 characters, which crowds the context
  • pass
    tools.schemasevery tool has an object input schema
  • fail
    tools.annotationsno tool declares readOnlyHint or destructiveHint, so clients cannot tell safe calls from risky ones
  • fail
    tools.directory_hintsno tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: get_source (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); get_market (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); get_landscape (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); …
  • pass
    tools.token_costabout 2,343 tokens to load every tool
  • pass
    tools.api_dumptools are not a one-to-one API dump
stability75 · weight 15
  • warn
    stability.changes22 tool changes in 30 days
  • pass
    stability.rug_pullno tool changed its meaning under the same name
dependenciesn/a · weight 15
  • n/a
    deps.known_vulns, deps.mcp_sdk_version, deps.resolvableno npm or PyPI package

6 tools, about 2,343 tokens to load them all · tool set 43bdb98160f9 · tools last changed 2026-10-20 · checked 2026-10-21 03:46 UTC

Tool changes

  • list_trendschangeddescription, input schema
    before

    The 44 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

    after · 98% of words in common

    The 49 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

  • search_sourceschangeddescription, input schema
    before

    Search 978 curated sources on the video games industry: press outlets, trade associations, datasets, analysts, podcasts, books, YouTube channels and communities across 26 markets. Every one was opened and read before it was described, and each result says what it lets you find out, who owns it and what it costs. This answers "where would I look for this?" — it is a directory of sources, not a source of facts, and nothing in it is ranked or scored.

    after · 97% of words in common

    Search 981 curated sources on the video games industry: press outlets, trade associations, datasets, analysts, podcasts, books, YouTube channels and communities across 26 markets. Every one was opened and read before it was described, and each result says what it lets you find out, who owns it and what it costs. This answers "where would I look for this?" — it is a directory of sources, not a source of facts, and nothing in it is ranked or scored.

  • list_trendschangeddescription
    before

    The 43 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

    after · 98% of words in common

    The 44 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

  • list_trendschangeddescription, input schema
    before

    The 42 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

    after · 98% of words in common

    The 43 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

  • list_trendschangeddescription
    before

    The 41 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

    after · 98% of words in common

    The 42 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

  • search_sourceschangeddescription, input schema
    before

    Search 977 curated sources on the video games industry: press outlets, trade associations, datasets, analysts, podcasts, books, YouTube channels and communities across 26 markets. Every one was opened and read before it was described, and each result says what it lets you find out, who owns it and what it costs. This answers "where would I look for this?" — it is a directory of sources, not a source of facts, and nothing in it is ranked or scored.

    after · 97% of words in common

    Search 978 curated sources on the video games industry: press outlets, trade associations, datasets, analysts, podcasts, books, YouTube channels and communities across 26 markets. Every one was opened and read before it was described, and each result says what it lets you find out, who owns it and what it costs. This answers "where would I look for this?" — it is a directory of sources, not a source of facts, and nothing in it is ranked or scored.

  • search_techniqueschangeddescription, input schema
    before

    41 search techniques for games research, each with a query you can paste, what it surfaces and why it works. Includes local-language strategies for researching the Japanese, Korean and Chinese markets without reading the language. Use this before searching the open web on a games question — these are the queries that reach material a plain search buries.

    after · 96% of words in common

    44 search techniques for games research, each with a query you can paste, what it surfaces and why it works. Includes local-language strategies for researching the Japanese, Korean and Chinese markets without reading the language. Use this before searching the open web on a games question — these are the queries that reach material a plain search buries.

  • get_landscapechangeddescription
    before

    The platform and genre maps. 36 platforms — storefronts, consoles, livestreaming and UGC — with who owns each and where its data lives. 30 genres with definitions, subgenres, example games, and the terms actually used in Chinese, Korean and Japanese. Read the genre map before comparing two datasets: the industry has no shared taxonomy and this records where the vendors disagree.

    after · 96% of words in common

    The platform and genre maps. 38 platforms — storefronts, consoles, livestreaming and UGC — with who owns each and where its data lives. 30 genres with definitions, subgenres, example games, and the terms actually used in Chinese, Korean and Japanese. Read the genre map before comparing two datasets: the industry has no shared taxonomy and this records where the vendors disagree.

  • list_trendschangeddescription, input schema
    before

    The 38 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

    after · 98% of words in common

    The 41 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.

  • get_marketchangeddescription, input schema
    before

    How to research one of 11 games markets, and the profile behind it. It opens with before_you_start, the research notes for that market: which national annuals are paid and what is free, which venues are closed or could not be verified, which figures overlap or are published on a basis that will not compare, what a weekly chart does and does not count. Then known_gaps, what the directory does not hold for that market and where to go instead. Then a sourced narrative built from claims that each carry the link they came from, a market-size figure with the basis it was published on, a player-population figure with the definition of who was counted, and where that market's data lives. Only these eleven have profiles — for any other market code, search_sources with a market filter is what exists.

    after · 96% of words in common

    How to research one of 12 games markets, and the profile behind it. It opens with before_you_start, the research notes for that market: which national annuals are paid and what is free, which venues are closed or could not be verified, which figures overlap or are published on a basis that will not compare, what a weekly chart does and does not count. Then known_gaps, what the directory does not hold for that market and where to go instead. Then a sourced narrative built from claims that each carry the link they came from, a market-size figure with the basis it was published on, a player-population figure with the definition of who was counted, and where that market's data lives. Only these twelve have profiles — for any other market code, search_sources with a market filter is what exists.

Showing the latest 10. Full history: list_changes · trend: quality JSON.

Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed. How it is computed.

Trust 93 / 100

provenance85
liveness100
freshness85
hygiene100

+repository +dns-namespace +website +reachable +uptime-100% ~updated-54d-ago

Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed. How it is computed.

Endpoints

remoteauthreachableuptime 30dp50protocollast ok
https://games.thisisdelightful.com/mcp streamable-httpnoneyes100%390 ms2025-11-252026-10-20

Tools (6)

get_landscapeThe platform and genre maps. 38 platforms — storefronts, consoles, livestreaming and UGC — with who owns each and where its data lives. 30 genres with definitions, subgenres, example games, and the terms actually used in Chinese, Korean and Japanese. Read the genre map before comparing two datasets: the industry has no shared taxonomy and this records where the vendors disagree.
get_marketHow to research one of 12 games markets, and the profile behind it. It opens with before_you_start, the research notes for that market: which national annuals are paid and what is free, which venues are closed or could not be verified, which figures overlap or are published on a basis that will not compare, what a weekly chart does and does not count. Then known_gaps, what the directory does not hold for that market and where to go instead. Then a sourced narrative built from claims that each carry the link they came from, a market-size figure with the basis it was published on, a player-population figure with the definition of who was counted, and where that market's data lives. Only these twelve have profiles — for any other market code, search_sources with a market filter is what exists.
get_sourceRetrieve one source by its slug, with everything recorded about it. Slugs come back from search_sources and are permanent — the same slug names the same source across releases, so it is what to cite.
list_trendsThe 49 conversations currently moving the games industry, each with what it is, why it matters, the markets it lands in, its stage, how old the row is, and where it sits on the Three Horizons: H1, the current system running down, H2, the transition and its four groups, H3, the emerging future, or perennial ground. The placements are an editorial reading, not a score, and every answer carries the key to them in horizons. A routing map rather than a synthesis: it names arguments and points at where they are happening, and takes no position on any of them. Filter by horizon, group, market, stage, category or a free-text query; every filter narrows the list and none of them ranks it. Rows come in the order /trends reads them, 14 to a page: page with offset. Name one by slug to read it in full, with its further reading and its claims: a dated timeline, figures, status, consequences, objections and what to watch, each with the link it came from. This is the fastest-decaying data here — every row is dated, and anything older than about six months needs a refresh.
search_sourcesSearch 981 curated sources on the video games industry: press outlets, trade associations, datasets, analysts, podcasts, books, YouTube channels and communities across 26 markets. Every one was opened and read before it was described, and each result says what it lets you find out, who owns it and what it costs. This answers "where would I look for this?" — it is a directory of sources, not a source of facts, and nothing in it is ranked or scored.
search_techniques44 search techniques for games research, each with a query you can paste, what it surfaces and why it works. Includes local-language strategies for researching the Japanese, Korean and Chinese markets without reading the language. Use this before searching the open web on a games question — these are the queries that reach material a plain search buries.

Schemas: list_tools.

Similar MCP servers

Official server.json
{
  "name": "com.thisisdelightful/games-research-starter-pack",
  "title": "Delightful's Game Research Starter Pack",
  "$schema": "https://static.modelcontextprotocol.io/schemas/2025-12-11/server.schema.json",
  "remotes": [
    {
      "url": "https://games.thisisdelightful.com/mcp",
      "type": "streamable-http"
    }
  ],
  "version": "1.0.0",
  "repository": {
    "url": "https://github.com/itsmepants2/games-research-starter-pack",
    "source": "github"
  },
  "websiteUrl": "https://games.thisisdelightful.com",
  "description": "Where to look for games industry research: 873 sources across ten markets, cited and free."
}