# sh.tibia/tibiawiki-mcp

> TibiaWiki knowledge base: attribute queries over creatures, items, NPCs, quests and spells

- name: sh.tibia/tibiawiki-mcp
- version: 0.17.1
- connection class: R0 (autonomous)
- trust: 92/100
- quality: 84/100 (good)
- owner: not claimed
- descriptor: https://api.protogrid.dev/v1/servers/sh.tibia%2Ftibiawiki-mcp
- tools: https://api.protogrid.dev/v1/servers/sh.tibia%2Ftibiawiki-mcp/tools

**An agent can connect right now, no human step.** Remote endpoint, no authentication, reachable on the last probe.

## Connection (mcpServers)

```json
{
  "mcpServers": {
    "tibiawiki-mcp": {
      "type": "http",
      "url": "https://mcp.tibia.sh/wiki"
    }
  }
}
```


## Trust

- hygiene: 100
- liveness: 97
- freshness: 100
- provenance: 75
- drivers: +repository +dns-namespace +reachable +uptime-94% +updated-22d-ago
- Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed.

## Quality 84/100 (good)

### protocol: 88 (weight 25)

- pass `protocol.modern`: supports 2026-07-28 (server/discover)
- pass `protocol.stateless`: answers without a session
- pass `protocol.transport`: streamable HTTP
- warn `protocol.list_ttl`: tools/list declares ttlMs 0, so clients re-fetch it on every use

### authorization: n/a (weight 15)

- n/a `auth.prm`, `auth.as_metadata`, `auth.cimd`: no remote uses OAuth
- n/a `auth.secret_in_url`: no templated URL

### tool hygiene: 86 (weight 30)

- pass `tools.descriptions`: every tool has a description
- pass `tools.description_length`: descriptions are concise
- pass `tools.schemas`: every tool has an object input schema
- pass `tools.annotations`: 12 of 12 tools declare readOnlyHint or destructiveHint
- fail `tools.directory_hints`: no tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: tibia_get (destructiveHint, idempotentHint); tibia_find_quests (destructiveHint, idempotentHint); tibia_where_to_sell (destructiveHint, idempotentHint); …
- pass `tools.token_cost`: about 3,824 tokens to load every tool
- pass `tools.api_dump`: tools are not a one-to-one API dump

### stability: 75 (weight 15)

- warn `stability.changes`: 30 tool changes in 30 days
- pass `stability.rug_pull`: no tool changed its meaning under the same name

### dependencies: n/a (weight 15)

- n/a `deps.known_vulns`, `deps.mcp_sdk_version`, `deps.resolvable`: deps.dev does not know @tibia.sh/tibiawiki-mcp@0.17.1

- tools: 12, about 3,824 tokens to load them all
- tool set hash: 66bd6af4d22a99d81846081734790ce1
- tools last changed: 2026-09-28T16:25:33.504Z
- badge: [![protogrid quality](https://protogrid.dev/badge/sh.tibia/tibiawiki-mcp.svg)](https://protogrid.dev/servers/sh.tibia/tibiawiki-mcp)
- Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed.

### Tool changes

- 2026-09-28 `tibia_find_items` changed (inputSchema, outputSchema)
- 2026-09-28 `tibia_get` changed (outputSchema)
- 2026-09-27 `tibia_get` changed (outputSchema)
- 2026-09-26 `tibia_find_creatures` changed (outputSchema)
- 2026-09-26 `tibia_get` changed (outputSchema)
- 2026-09-26 `tibia_find_travel` changed (description, inputSchema, outputSchema)
  - before: Find boat, carpet and other travel routes to a place or from a city, with fares. Each row gives the NPC's recorded city, location and position. The index records no separate start per route, and some NPCs work from more than one place, so read notes such as "From Meriana". Rows are single legs: this does not plan journeys.
  - after: Find boat, carpet and other travel routes to or from a place, with fares. Each row is one leg with its start (origin) and the NPC's recorded city, location and position. Rows are single legs: this does not plan journeys.
- 2026-09-26 `tibia_get` changed (outputSchema)
- 2026-09-26 `tibia_parse_loot` changed (description)
  - before: Parses loot messages as the game prints them, one per line, such as "12:34 Loot of a dragon: 2 small diamonds, a steel shield (active prey bonus)." It reads the game's names, not wiki titles. Gives totals by item with count and value, and the entries it cannot resolve. Prices are NPC prices in gold, coins at face value. Other lines come back as unparsed. Both lists stop at 100, their counts in totals do not.
  - after: Parses loot messages as the game prints them, one per line, such as "12:34 Loot of a dragon: 2 small diamonds, a steel shield (active prey bonus)." It reads in-game names, not wiki titles. Gives totals by item with count and value, and entries it cannot resolve. Prices are NPC prices in gold, coins at face value. Other lines come back unparsed. Both lists stop at 100, their counts in totals do not.
- 2026-09-26 `tibia_find_updates` changed (description)
  - before: Find Tibia game updates by text and release date, for questions like "what changed for knights in 2026" or "which update added X". Matches the text, case-insensitive for ASCII letters, in the update's page title, name, summary and change list, newest first, and returns the change lines that contain it. Date bounds are inclusive. For the full changes, call tibia_get with type "update" and the returned title.
  - after: Find Tibia game updates by text and release date, for questions like "what changed for knights in 2026" or "which update added X". Matches the text, case-insensitive for ASCII letters, in an update's title, name, summary and change list, newest first, and returns the matching change lines. For the full changes, call tibia_get with type "update" and the returned title.
- 2026-09-26 `tibia_search` changed (description, inputSchema)
  - before: Find Tibia pages whose name contains a substring, across all fourteen kinds of page (creature, item, npc, quest, spell, achievement, house, imbuement, charm, mount, outfit, book, world, update). Items also match by the name and plural the game prints. Turns an approximate or in-game name into the exact page name tibia_get expects. With a query, ordered shortest name first, so the closest match leads. With types and no query, lists every page of those types by title, as in "list every mount".
  - after: Find Tibia pages of any kind whose name contains a substring. Items also match by the name and plural the game prints. Turns an approximate or in-game name into the exact page name tibia_get expects. With a query, shortest name first, so the closest match leads. With types and no query, lists every page of those types by title, as in "list every mount".

Full history: https://api.protogrid.dev/v1/servers/sh.tibia%2Ftibiawiki-mcp/changes

## Dependencies

- npm @tibia.sh/tibiawiki-mcp@0.17.1: unknown

Dependency graphs from deps.dev; advisories from OSV.dev, including the GitHub Advisory Database and the PyPI Advisory Database; all CC BY 4.0.

## Remotes

- https://mcp.tibia.sh/wiki (streamable-http, auth none, reachable true, uptime30d 0.9369369)

## Packages

- npm @tibia.sh/tibiawiki-mcp@0.17.1

## Tools (12)

- `tibia_find_creatures`: Find Tibia creatures matching stat filters. Damage modifiers are percentages where 100 is neutral: "weak_to" means the creature takes MORE than 100% damage from that element, "resistant_to" means less. Use this for questions like "which creatures are weak to fire and give over 500 experience". Behaviour filters skip creatures whose value is unrecorded.
- `tibia_find_houses`: Find Tibia houses and guildhalls by city, rent, beds and size. Use this for questions like "cheapest house in Thais with two beds". Call tibia_get with a title for its location and position.
- `tibia_find_items`: Find Tibia items matching class, type and stat filters such as attack, defense, armor and required level, resistances, skill bonuses, imbuement slots, weight and hands. Use this for questions like "which two-handed swords need level 100 or less" or "which sorcerer items resist fire". Vocation and weapon type match by membership, so "knight" matches "knights". Call tibia_get on a title for the full item.
- `tibia_find_quests`: Find Tibia quests by level, premium, Rookgaard and location, with their rewards. Use this for questions like "which quests can a level 20 character do". Call tibia_get with a title for the legend and dangers.
- `tibia_find_spells`: Find Tibia spells by vocation, level, group, element and type. Use this for questions like "which healing spells can a level 30 druid cast". Call tibia_get with a title for cooldowns, effect and area.
- `tibia_find_travel`: Find boat, carpet and other travel routes to or from a place, with fares. Each row is one leg with its start (origin) and the NPC's recorded city, location and position. Rows are single legs: this does not plan journeys.
- `tibia_find_updates`: Find Tibia game updates by text and release date, for questions like "what changed for knights in 2026" or "which update added X". Matches the text, case-insensitive for ASCII letters, in an update's title, name, summary and change list, newest first, and returns the matching change lines. For the full changes, call tibia_get with type "update" and the returned title.
- `tibia_get`: Full detail for one Tibia page of any kind, with a creature's loot, abilities and max damage, the NPCs that buy an item and what an NPC buys and sells. Takes an exact page name. Use tibia_search first for an uncertain or in-game name, or tibia_find_updates for an update. Pass `type` for a shared name. Creature abilities may carry an `area`: Grid of map tiles, row-major, as the caster faces. '.' unaffected tile, '#' effect tile, '@' the caster, '*' the target tile, digits 4-8 a second effect the scene draws on extra sprite layers, '?' an unrecognised value. effectTiles counts effect tiles only. effectOnCaster, from the wiki rather than the grid, says whether the caster is caught in its own effect.
- `tibia_how_to_obtain`: Every in-game source for one item in a single call: which creatures drop it and how likely, which NPCs sell it and for how much (the price the player pays), and which quests reward it. Prefer this over three separate lookups.
- `tibia_parse_loot`: Parses loot messages as the game prints them, one per line, such as "12:34 Loot of a dragon: 2 small diamonds, a steel shield (active prey bonus)." It reads in-game names, not wiki titles. Gives totals by item with count and value, and entries it cannot resolve. Prices are NPC prices in gold, coins at face value. Other lines come back unparsed. Both lists stop at 100, their counts in totals do not.
- `tibia_search`: Find Tibia pages of any kind whose name contains a substring. Items also match by the name and plural the game prints. Turns an approximate or in-game name into the exact page name tibia_get expects. With a query, shortest name first, so the closest match leads. With types and no query, lists every page of those types by title, as in "list every mount".
- `tibia_where_to_sell`: Answers "where do I sell all this": for each item, the active NPC paying the most, grouped by city and NPC. Prices are NPC prices in gold. Call tibia_get on an NPC for more.
