# Wavedash

> Wavedash docs and workflow guidance for building and publishing browser games.

- name: io.github.wvdsh/wavedash
- version: 0.1.0
- connection class: R0 (autonomous)
- trust: 90/100
- quality: 85/100 (good)
- owner: not claimed
- descriptor: https://api.protogrid.dev/v1/servers/io.github.wvdsh%2Fwavedash
- tools: https://api.protogrid.dev/v1/servers/io.github.wvdsh%2Fwavedash/tools

**An agent can connect right now, no human step.** Remote endpoint, no authentication, reachable on the last probe.

## Connection (mcpServers)

```json
{
  "mcpServers": {
    "wavedash": {
      "type": "http",
      "url": "https://mcp.wavedash.com/mcp"
    }
  }
}
```


## Trust

- hygiene: 100
- liveness: 100
- freshness: 65
- provenance: 90
- drivers: +repository +namespace-matches-repo +website +reachable +uptime-100% ~updated-113d-ago
- Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed.

## Quality 85/100 (good)

### protocol: 75 (weight 25)

- warn `protocol.modern`: newest supported version is 2025-11-25; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
- n/a `protocol.stateless`: only applies to 2026-07-28 servers
- pass `protocol.transport`: streamable HTTP
- n/a `protocol.list_ttl`: only applies to 2026-07-28 servers

### authorization: n/a (weight 15)

- n/a `auth.prm`, `auth.as_metadata`, `auth.cimd`: no remote uses OAuth
- n/a `auth.secret_in_url`: no templated URL

### tool hygiene: 86 (weight 30)

- pass `tools.descriptions`: every tool has a description
- pass `tools.description_length`: descriptions are concise
- pass `tools.schemas`: every tool has an object input schema
- pass `tools.annotations`: 4 of 4 tools declare readOnlyHint or destructiveHint
- fail `tools.directory_hints`: no tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: get_wavedash_doc (idempotentHint); wavedash_implementation_planner (idempotentHint); search_wavedash_docs (idempotentHint); …
- pass `tools.token_cost`: about 927 tokens to load every tool
- pass `tools.api_dump`: tools are not a one-to-one API dump

### stability: 100 (weight 15)

- pass `stability.changes`: no tool changes in 30 days
- pass `stability.rug_pull`: no tool changed its meaning under the same name

### dependencies: n/a (weight 15)

- n/a `deps.known_vulns`, `deps.mcp_sdk_version`, `deps.resolvable`: no npm or PyPI package

- tools: 4, about 927 tokens to load them all
- tool set hash: f92c5293167845ab1548b8702363e5d5
- badge: [![protogrid quality](https://protogrid.dev/badge/io.github.wvdsh/wavedash.svg)](https://protogrid.dev/servers/io.github.wvdsh/wavedash)
- Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed.

### Tool changes

_No tool definition changes recorded._

## Remotes

- https://mcp.wavedash.com/mcp (streamable-http, auth none, reachable true, uptime30d 1)

## Packages

_none_

## Tools (4)

- `get_wavedash_doc`: Fetch a full Wavedash docs page as Markdown by path or docs.wavedash.com URL, for example sdk/achievements, engines/unity, or cli/configuration. Use this when the user wants to see a Wavedash docs page or when exact SDK, CLI, or config details are needed. Only docs.wavedash.com pages can be fetched. Read-only and unauthenticated.
- `search_wavedash_docs`: Search official Wavedash docs (docs.wavedash.com) for browser game development, SDK integration, engines, CLI, upload, and publishing. Use this instead of web search for any Wavedash question when the exact page is unknown. Returns ranked pages with paths, URLs, and excerpts. Read-only and unauthenticated.
- `validate_wavedash_config`: Validate wavedash.toml contents for Wavedash CLI config issues (missing game_id or upload_dir, entrypoint repeating the upload_dir, absolute paths, engine sections). Call this whenever the user shares wavedash.toml text or asks to check their Wavedash config, even if the problem looks obvious. Accepts single-line or fenced input. Pass the config text as the toml argument; this does not read files.
- `wavedash_implementation_planner`: Plan and guide a Wavedash browser game integration from the user's goal, engine, and requested features. Call this first for any request to build, deploy, upload, or release a game on Wavedash, or to add Wavedash SDK features. Choose the stage: plan (architecture and reading order), setup (CLI install, sign-in, SDK init, wavedash.toml, local testing), features (SDK reference for the requested features), or deploy (upload and release checklist). Returns ordered steps, boundaries, and the relevant docs.wavedash.com pages with content. Read-only and unauthenticated.
