# io.github.Aggrometer/aggrometer

> The gaming attention graph: Steam players, Twitch live viewers, aggro ratio, hype, history.

- name: io.github.Aggrometer/aggrometer
- version: 1.0.1
- connection class: R1 (autonomous)
- trust: 94/100
- quality: 79/100 (good)
- owner: not claimed
- descriptor: https://api.protogrid.dev/v1/servers/io.github.Aggrometer%2Faggrometer
- tools: https://api.protogrid.dev/v1/servers/io.github.Aggrometer%2Faggrometer/tools

**An agent can connect on its own if it already holds `AGGROMETER_TOKEN`.** Remote endpoint behind a static API key or header. The registry never sees the value; the agent fills the placeholder.

## Connection (mcpServers)

```json
{
  "mcpServers": {
    "aggrometer": {
      "type": "http",
      "url": "https://aggrometer.com/mcp",
      "headers": {
        "Authorization": "Bearer ${AGGROMETER_TOKEN}"
      }
    }
  }
}
```

Placeholders to fill: `${AGGROMETER_TOKEN}`.

## Trust

- hygiene: 100
- liveness: 99
- freshness: 85
- provenance: 90
- drivers: +repository +namespace-matches-repo +website +reachable +uptime-97% ~updated-47d-ago
- Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed.

## Quality 79/100 (good)

### protocol: 75 (weight 25)

- warn `protocol.modern`: newest supported version is 2025-06-18; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
- n/a `protocol.stateless`: only applies to 2026-07-28 servers
- pass `protocol.transport`: streamable HTTP
- n/a `protocol.list_ttl`: only applies to 2026-07-28 servers

### authorization: n/a (weight 15)

- n/a `auth.prm`, `auth.as_metadata`, `auth.cimd`: no remote uses OAuth
- n/a `auth.secret_in_url`: no templated URL

### tool hygiene: 71 (weight 30)

- pass `tools.descriptions`: every tool has a description
- pass `tools.description_length`: descriptions are concise
- pass `tools.schemas`: every tool has an object input schema
- fail `tools.annotations`: no tool declares readOnlyHint or destructiveHint, so clients cannot tell safe calls from risky ones
- fail `tools.directory_hints`: no tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: game_detail (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); get_summary (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); top_played (readOnlyHint, destructiveHint, idempotentHint, openWorldHint); …
- pass `tools.token_cost`: about 706 tokens to load every tool
- pass `tools.api_dump`: tools are not a one-to-one API dump

### stability: 100 (weight 15)

- pass `stability.changes`: no tool changes in 30 days
- pass `stability.rug_pull`: no tool changed its meaning under the same name

### dependencies: n/a (weight 15)

- n/a `deps.known_vulns`, `deps.mcp_sdk_version`, `deps.resolvable`: no npm or PyPI package

- tools: 8, about 706 tokens to load them all
- tool set hash: e9c7222c3518777016170ff047c87554
- badge: [![protogrid quality](https://protogrid.dev/badge/io.github.Aggrometer/aggrometer.svg)](https://protogrid.dev/servers/io.github.Aggrometer/aggrometer)
- Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed.

### Tool changes

_No tool definition changes recorded._

## Remotes

- https://aggrometer.com/mcp (streamable-http, auth api_key ${AGGROMETER_TOKEN}, reachable true, uptime30d 0.9736842)

## Packages

_none_

## Tools (8)

- `aggro_board`: Aggrometer's signature metric: aggro = live Twitch viewers / concurrent Steam players, same hour, per game (min 500 players). Above 1.0 means more people watch than play — spectacle games, watch-to-learn genres. A sudden aggro jump is an early attention signal.
- `game_detail`: Full profile of one game by Steam app id: hourly player history, Twitch viewer history, daily viewer-hours, price/discount history, top-seller rank appearances, clips-per-day virality, review counts and review-activity buckets back to launch, Wikipedia pageview history (monthly since 2018 + daily), developer news velocity, achievement-completion depth, and metadata (genres, developer, publisher). Use search_games first if you only know the name.
- `genre_rollup`: Every Steam genre aggregated: game count, combined players, combined live viewers, genre-level aggro ratio, and combined hype (anticipation) of the genre's unreleased games. The whitespace signal: high players + low hype = an underserved genre; low players + high hype = a wave arriving.
- `get_summary`: Warehouse status: how many games are tracked, hours of history recorded, snapshot counts, and data freshness timestamps. Call this first to understand data coverage.
- `hype_board`: Aggrometer Anticipation Index: top-wishlisted unreleased Steam games scored with pre-release Twitch attention and Wikipedia attention surges (score = wishlist-rank points + log-scaled live viewers + log-scaled pageview surge vs 30-day average). A relative index - compare games against each other; week-over-week change is the launch-anticipation signal.
- `search_games`: Find games in the tracked catalog by name (substring match). Returns app ids for use with game_detail, plus current player counts.
- `top_played`: Top 100 games by current Steam concurrent players (updated hourly). Optionally scoped to one Steam genre.
- `top_watched`: Top 100 games by current live Twitch viewership (15-min updates). Optionally scoped to one Steam genre.
