# Keyframer

> 150+ React Native animation recipes, scene authoring, phone preview via QR, Reanimated v4 codegen

- name: dev.keyframer/keyframer
- version: 1.0.0
- connection class: R0 (autonomous)
- trust: 79/100 flags: no-repository
- quality: 85/100 (good)
- owner: not claimed
- descriptor: https://api.protogrid.dev/v1/servers/dev.keyframer%2Fkeyframer
- tools: https://api.protogrid.dev/v1/servers/dev.keyframer%2Fkeyframer/tools

**An agent can connect right now, no human step.** Remote endpoint, no authentication, reachable on the last probe.

## Connection (mcpServers)

```json
{
  "mcpServers": {
    "keyframer": {
      "type": "http",
      "url": "https://api.keyframer.dev/mcp",
      "headers": {
        "Authorization": "Bearer ${KEYFRAMER_TOKEN}"
      }
    }
  }
}
```

Placeholders to fill: `${KEYFRAMER_TOKEN}`.

## Trust

- hygiene: 80
- liveness: 97
- freshness: 85
- provenance: 55
- drivers: +dns-namespace +website +reachable +uptime-94% ~updated-58d-ago -no-repository
- Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed.

## Quality 85/100 (good)

### protocol: 75 (weight 25)

- warn `protocol.modern`: newest supported version is 2025-11-25; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
- n/a `protocol.stateless`: only applies to 2026-07-28 servers
- pass `protocol.transport`: streamable HTTP
- n/a `protocol.list_ttl`: only applies to 2026-07-28 servers

### authorization: n/a (weight 15)

- n/a `auth.prm`, `auth.as_metadata`, `auth.cimd`: no remote uses OAuth
- n/a `auth.secret_in_url`: no templated URL

### tool hygiene: 86 (weight 30)

- pass `tools.descriptions`: every tool has a description
- pass `tools.description_length`: descriptions are concise
- pass `tools.schemas`: every tool has an object input schema
- pass `tools.annotations`: 11 of 11 tools declare readOnlyHint or destructiveHint
- fail `tools.directory_hints`: no tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: list_scenes (destructiveHint, idempotentHint, openWorldHint); get_recipe (destructiveHint, idempotentHint, openWorldHint); search_recipes (destructiveHint, idempotentHint, openWorldHint); …
- pass `tools.token_cost`: about 1,845 tokens to load every tool
- pass `tools.api_dump`: tools are not a one-to-one API dump

### stability: 100 (weight 15)

- pass `stability.changes`: no tool changes in 30 days
- pass `stability.rug_pull`: no tool changed its meaning under the same name

### dependencies: n/a (weight 15)

- n/a `deps.known_vulns`, `deps.mcp_sdk_version`, `deps.resolvable`: no npm or PyPI package

- tools: 11, about 1,845 tokens to load them all
- tool set hash: 14312c33ac21b9ab791cc718f9d522bb
- badge: [![protogrid quality](https://protogrid.dev/badge/dev.keyframer/keyframer.svg)](https://protogrid.dev/servers/dev.keyframer/keyframer)
- Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed.

### Tool changes

_No tool definition changes recorded._

## Remotes

- https://api.keyframer.dev/mcp (streamable-http, auth none, reachable true, uptime30d 0.93636364)

## Packages

_none_

## Tools (11)

- `create_scene`: Save a scene and get an editor URL where it opens in the visual editor (timeline, canvas, node graphs, mobile QR preview). Validates first. Works without a key: the scene is then a public 24-hour guest scene with a scannable QR, kept forever by signing up (free) and pressing Remix. With a key it saves to the account (free accounts up to the free scene limit, paid unlimited).
- `generate_code`: Compile a scene into a runnable React Native component. Pass inline scene JSON or a scene_id from your account. Output targets Reanimated v4 by default ("animated" targets the RN core Animated API, reduced feature set). Deterministic — no AI, no credits. Requires an API key on a paid plan.
- `get_preview_qr`: A terminal-scannable QR code for a scene. Scan it with a phone camera and the scene runs live in the Keyframer preview app on real hardware — edits sync as they happen. Public scenes (including guest scenes) work without a key; private scenes need an API key on a paid plan.
- `get_recipe`: Fetch one recipe by slug: metadata, the scene JSON (usable as a starting point for create_scene), and the generated React Native Reanimated component code. Recipe code is free to use.
- `get_scene`: Fetch one of your scenes (or any public scene) as JSON — edit it and re-save with update_scene, or feed it to generate_code. Requires an API key.
- `get_scene_format`: The Keyframer scene JSON format — read this before authoring a scene. Section "scene" covers elements/keyframes/easing; section "nodes" covers node graphs (procedural animation: clocks, springs, repeaters) with the full node-type schema.
- `list_scenes`: List the scenes in the connected Keyframer account (id, name, updated, visibility). Requires an API key.
- `sample_scene`: Numerically preview a scene: evaluates keyframes AND node graphs at N evenly spaced times and returns each moving prop as a value series (the same math the editor preview runs). validate_scene checks structure — this checks MOTION: confirm ranges, spring overshoot, stagger offsets, and that elements actually move before create_scene. Free to call — iterate: author → sample → adjust.
- `search_recipes`: Search 150+ free Keyframer recipes (bounce, carousels, progress rings, particles, text effects, shaders, scroll animations…). Each recipe has a scene + verified React Native Reanimated code. Returns slugs for get_recipe.
- `update_scene`: Replace the content of one of your scenes (full scene JSON, validated first) — the edit loop for iterating instead of duplicating. Live previews watching the scene update in place. Requires an API key; own scenes only.
- `validate_scene`: Validate a scene against the Keyframer format before create_scene or generate_code. Returns errors (must fix) and warnings (advisory). Free to call — iterate until clean.
