# Everloot: WoW Forever data

> WoW: Forever lore and player-observed drops, vendors, quests, professions and talents, with sources.

- name: app.everloot/knowledge
- version: 0.8.0
- connection class: R0 (autonomous)
- trust: 100/100
- quality: 81/100 (new)
- owner: not claimed
- descriptor: https://api.protogrid.dev/v1/servers/app.everloot%2Fknowledge
- tools: https://api.protogrid.dev/v1/servers/app.everloot%2Fknowledge/tools

**An agent can connect right now, no human step.** Remote endpoint, no authentication, reachable on the last probe.

## Connection (mcpServers)

```json
{
  "mcpServers": {
    "knowledge": {
      "type": "http",
      "url": "https://everloot.app/mcp/public"
    }
  }
}
```


## Trust

- hygiene: 100
- liveness: 100
- freshness: 100
- provenance: 100
- drivers: +repository +namespace-matches-repo +dns-namespace +website +reachable +uptime-100% +updated-1d-ago
- Derived from observable signals (official registry feed and our own credential-free probes); no code audit performed.

## Quality 81/100 (new)

### protocol: 75 (weight 25)

- warn `protocol.modern`: newest supported version is 2025-11-25; 2026-07-28 not supported, older versions are deprecated until 2027-07-28
- n/a `protocol.stateless`: only applies to 2026-07-28 servers
- pass `protocol.transport`: streamable HTTP
- n/a `protocol.list_ttl`: only applies to 2026-07-28 servers

### authorization: n/a (weight 15)

- n/a `auth.prm`, `auth.as_metadata`, `auth.cimd`: no remote uses OAuth
- n/a `auth.secret_in_url`: no templated URL

### tool hygiene: 86 (weight 30)

- pass `tools.descriptions`: every tool has a description
- pass `tools.description_length`: descriptions are concise
- pass `tools.schemas`: every tool has an object input schema
- pass `tools.annotations`: 28 of 28 tools declare readOnlyHint or destructiveHint
- fail `tools.directory_hints`: no tool declares all four of readOnlyHint, destructiveHint, idempotentHint and openWorldHint; missing: collection_gap (idempotentHint); guild_board (idempotentHint); quest_page (idempotentHint); …
- pass `tools.token_cost`: about 5,880 tokens to load every tool
- pass `tools.api_dump`: tools are not a one-to-one API dump

### stability: n/a (weight 15)

- n/a `stability.changes`, `stability.rug_pull`: tool history recorded for 1 of the 7 days needed

### dependencies: n/a (weight 15)

- n/a `deps.known_vulns`, `deps.mcp_sdk_version`, `deps.resolvable`: no npm or PyPI package

- tools: 28, about 5,880 tokens to load them all
- tool set hash: 9fcccc4172dfe4139a474116dea20868
- tools last changed: 2026-10-19T12:00:36.997Z
- badge: [![protogrid quality](https://protogrid.dev/badge/app.everloot/knowledge.svg)](https://protogrid.dev/servers/app.everloot/knowledge)
- Checks run on what our credential-free, read-only probes observe; tools are never called and no code audit is performed.

### Tool changes

- 2026-10-19 `everloot_plan` changed (description, annotations)
  - before: The full Everloot build list: what is live, what is next, what is waiting on Carlos, and which reference sites are page shapes only. Read this before assuming a tool exists.
  - after: The Everloot feature catalogue: what is live, what is next, what is waiting, and which reference sites are page shapes only.
- 2026-10-19 `ecosystem_projects` changed (annotations)
- 2026-10-19 `recent_changes` changed (description, annotations)
  - before: Newest first: Blizzard blue posts (title, author, time, a short excerpt and the link to the original), hotfix posts, and new game builds. Excerpts only: Blizzard's post text is Blizzard's, so open the link for the full post. A build's time is when Everloot first saw it, not Blizzard's release time.
  - after: Newest first: Blizzard blue posts (title, author, time, a short excerpt and the link to the original), hotfix posts, and new game builds. Excerpts only: Blizzard's post text is Blizzard's; full posts are available at their source URLs. A build's time is when Everloot first saw it, not Blizzard's release time.
- 2026-10-19 `population` added
  - How many characters play each race, class, race and class, faction and level band on WoW: Forever, from the census of players who turned it on in the Everloot addon. Each character counts once. A count shows only when it covers at least 10 characters reported by at least 3 installs from at least 3 addresses, rounded to the nearest 5, and a count that could be worked out from the others is hidden too. Every answer states its window: active in the last 7 days (default) or since launch. With no arguments, the overview: most played class first. No names, ever. Missing or unavailable data is reported explicitly.
- 2026-10-19 `gold_ledger` changed (annotations)
- 2026-10-19 `market_value` changed (annotations)
- 2026-10-19 `auction_history` changed (annotations)
- 2026-10-19 `guild_board` changed (title, description, annotations) **meaning changed**
  - before: Roster, bosses, loot, attendance, and average item level from officer uploads. A figure is public after 2 uploads agree. The average names how many roster members were measured. There is no single score because score_v1 weights are not published. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
  - after: One guild's roster, bosses killed, loot awarded, raid attendance and average item level, as that guild's own officers chose to publish them. Only uploads from officers holding a verified grant for the guild count, and a figure is public after 2 of them agree. Names are in-game character names, never accounts or real-world identities. A character's owner can opt out, and an opted-out character is left out of the roster, loot and attendance. A guild whose officers have not published gets an empty board; the tool does not look up other players or guilds. The average names how many roster members were measured; there is no combined score. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- 2026-10-19 `completion_progress` changed (annotations)
- 2026-10-19 `collection_gap` changed (annotations)

Full history: https://api.protogrid.dev/v1/servers/app.everloot%2Fknowledge/changes

## Remotes

- https://everloot.app/mcp/public (streamable-http, auth none, reachable true, uptime30d 1)

## Packages

_none_

## Tools (28)

- `answer_sources`: The evidence behind a question about WoW: Forever, for an answer that cites its sources: facts players observed (public after three installs agree, with the install count), curated facts, and the 2023 Warcraft Wiki (marked: may differ in Forever). Every piece carries a claim, its source URL, licence and date. Returns evidence rather than prose. Further-reading links are search URLs on other sites; nothing is fetched from them. Reads Everloot's current authorized public corpus when connected; when it is not, the observed layer is unrecorded, not empty.
- `auction_history`: Price history from auction scans players uploaded on purpose. A day is public after 3 installs scanned that item on that realm. Copper is the median. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `collection_gap`: Missing items in one collection for one install. A list row is public after 3 installs agree on the collection, the source, and the item. Owned is what that install uploaded. Not a Blizzard profile read and not a copied catalog. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `completion_progress`: What one install's characters have finished, and what is closest to done: achievements with the largest share of criteria or progress met, reputations nearest the next standing, titles known, and quests finished in a chain. A list entry is public after 3 players (installs uploading from different addresses) report it identically. Progress is shown only when that install uploaded it with the collection sharing choice and a verified grant; without it the answer says so. Not a Blizzard profile read and not a copied catalog. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `ecosystem_projects`: Forever addons and tools from the community registry, with a board ranking: most installed, rising, most active, freshest release or best maintained. Each project shows its GitHub repository, stars, latest release, last commit, whether its .toc declares a Forever interface number, and installs from Everloot uploads (counted from 3 installs; a missing count means not counted, not zero). Projects are ranked, never people. GitHub facts carry the time they were refreshed.
- `entity_relations`: Every typed relation of one entity, both directions: dropped by, sold by, reward from, located in (player-observed, listed where 3 installs agree, with the install count and last seen), and created by, reagent for, part of set, same icon (found in game files, unconfirmed, with the build they came from). Ids are the game's own. Reads Everloot's current authorized public corpus and the committed client layer.
- `everloot_plan`: The Everloot feature catalogue: what is live, what is next, what is waiting, and which reference sites are page shapes only.
- `fetch`: One knowledge record by the id a search result gave, whole: title, the full text in the source's words, the URL to cite, and metadata with the source, licence and date. The text block is the same JSON as a string.
- `get_by_name`: Exact full-name match (case-insensitive) for disambiguation.
- `get_entity`: Fetch the full record behind a search hit id, for page rendering.
- `gold_ledger`: Peak gold and the money events that character's own upload recorded. Loot, quests, vendors, and auction sales stay on the money line. Gameplay stays on its own line. A missing line is unrecorded. The difference is not called bought and is not a ban. Installs are not merged. No scan of a player who did not upload. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `guild_board`: One guild's roster, bosses killed, loot awarded, raid attendance and average item level, as that guild's own officers chose to publish them. Only uploads from officers holding a verified grant for the guild count, and a figure is public after 2 of them agree. Names are in-game character names, never accounts or real-world identities. A character's owner can opt out, and an opted-out character is left out of the roster, loot and attendance. A guild whose officers have not published gets an empty board; the tool does not look up other players or guilds. The average names how many roster members were measured; there is no combined score. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `item_categories`: Item categories from the game files (found in game files, unconfirmed, with the build): class and subclass with the client's English names and slugs, slot and quality. With no arguments, the whole tree with item counts. With item, that item's category path. With class (a slug such as weapon or armor), and optionally subclass, slot and quality slugs, the items in it. Ids only: item names come from player uploads (item_page).
- `item_page`: One Forever item: agreed name, public drop rate with kill count, and an agreed map pin. A rate is public after 3 installs kill the source. A name or pin needs 3 installs agreeing. No Wowhead rows. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `market_value`: Market value, minimum buyout, historical value and units listed for one item on one WoW: Forever realm, from full auction scans players started and uploaded. A day is public after 3 reporters (distinct upload addresses) scanned the item; values are medians, thin days and outlier days are left out of the market value. Market value weights the last 14 public days, historical is the median of 60. Missing or unavailable data is reported explicitly.
- `npc_page`: One Forever NPC: agreed name and map pins. A name or pin needs 3 installs agreeing. The pin does not require a drop. No copied spawn list. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `object_page`: One game object (a chest, herb, ore vein or fishing pool) by the id in its GUID: the items players looted from it, each with observed loot windows, windows with the item and distinct install reports. A frequency is public after 3 install reports; a public object with nothing in its windows reads as a measured zero. Objects have no names yet. Reads Everloot's current authorized public corpus when connected.
- `population`: How many characters play each race, class, race and class, faction and level band on WoW: Forever, from the census of players who turned it on in the Everloot addon. Each character counts once. A count shows only when it covers at least 10 characters reported by at least 3 installs from at least 3 addresses, rounded to the nearest 5, and a count that could be worked out from the others is hidden too. Every answer states its window: active in the last 7 days (default) or since launch. With no arguments, the overview: most played class first. No names, ever. Missing or unavailable data is reported explicitly.
- `profession_path`: Leveling path for one Forever profession from Everloot uploads. A step exists only after 3 installs agree: on a reported recipe, or on the recipe colours that make it orange (a guaranteed skill-up), starting at the trainer's required rank. Gold exists only after 3 price uploads agree. No copied guide. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `quest_page`: One Forever quest: agreed title, level, giver, turn-in, and rewards. Each fact needs 3 installs agreeing. No copied quest text. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `recent_changes`: Newest first: Blizzard blue posts (title, author, time, a short excerpt and the link to the original), hotfix posts, and new game builds. Excerpts only: Blizzard's post text is Blizzard's; full posts are available at their source URLs. A build's time is when Everloot first saw it, not Blizzard's release time.
- `recipe_thresholds`: Where a Forever profession's recipes turn yellow, green and grey, inferred from the colours players' trade-skill windows showed. A recipe appears only after 3 installs agree, as ranges, never guessed exact numbers. Agreed reagents come with an estimated cost per craft when every reagent has an agreed price. Reads Everloot's current public corpus.
- `search`: The same search as search_knowledge, in the shape ChatGPT connectors and deep research call by name: up to 10 results, each with an id for fetch, a title and a URL to cite. The text block is the same JSON as a string.
- `search_knowledge`: Search WoW lore and Forever reference data. Exact-name matches rank first. Every hit carries its source and licence.
- `talent_plan`: Decodes an Everloot talent share code (EL1-<class>-<spec>-<build>-<payload>, or a calculator link carrying one after #plan=) against the class's trees: the talents and ranks it holds, points per tree, the lowest level that can hold it, and every problem in plain words: a code made on another build, nodes the tree does not have, ranks cut back, points the rules would not place. Nothing is dropped silently. Game-file data, found in game files, unconfirmed.
- `talent_tree`: The WoW: Forever talent trees of one class from the game files (found in game files, unconfirmed, with the build): every node with its talents, ranks, grid position, prerequisites and row gate, plus the levels talent points arrive at. Node ids are the ids a share code names. Narrow to one tree by name. The calculator is at /tools/talents/<class>.
- `vendor_page`: Goods one Forever vendor sells. An item is listed when 3 installs agree on that item and its copper price. Two agreed prices both stay listed. No copied catalog. Reads Everloot's current authorized public corpus when connected. Missing or unavailable data is reported explicitly.
- `world_map_near`: Entrances, NPCs and vendors near a spot, nearest first, with straight-line distances in yards. Give a zone (name or map id) with x and y from 0 to 100, or an NPC id to start from where that NPC stands. Entrances come from the game files and are unconfirmed. NPCs and vendors are player-observed and listed only where 3 installs agree on the position. Zones the files hold back as possibly unreleased are not offered. Game objects are not listed: no public record gives them a position. Reads Everloot's current authorized public corpus when connected.
